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SOFTWARE CODING

Through Java, I coded the mathematical formual for the inverse and derivative functions of a calculator.  The xml code worked in intial testing and will only work in specific versions of Androud Studio.

In python, I developed the simple and ready to use code for a Random Shader.  You can change both the movement and color of the shape.

With C++, I developed the simply TicTacToe to practice and use the different vectors and other identifiers commonly used in Unreal Engage or other Operating Software.

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